AI Insights · Timothy · January 2023
Top 5 City Building Games on iOS in Africa: Q4 2022 Performance
Explore the performance trends of the top 5 city building games on iOS in Africa for the fourth quarter of 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the leading city building games on iOS in Africa showcased diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of the top 5 games, based on data from Sensor Tower.
SimCity BuildIt by Electronic Arts experienced fluctuations in weekly revenue, peaking at around $1.8K in mid-October. Weekly downloads began at nearly 1K in late September but dropped to the 300-500 range for most of the quarter, with a slight uptick to 786 in mid-December. Active users saw a decline from 8.2K to just under 5K by the end of December.
Land of Empires: Immortal from Nuverse saw notable growth in weekly revenue, reaching a high of $2.2K in late November. Downloads were relatively low, starting at 73 and peaking briefly at 196 in late November. Active users remained stable, fluctuating around the 600-800 mark throughout the quarter.
The Simpsons™: Tapped Out, another title from Electronic Arts, had a steady weekly revenue, with a notable spike to $598 in late November. Downloads varied, starting at 155 and reaching a peak of 233 in mid-December. Active users remained consistent, hovering between 350 and 430.
The Tribez: Build a Village by Game Insight showed minimal revenue activity, with peaks of $731 in early October and $243 in mid-December. Downloads were nearly non-existent, while active users dropped from 78 to 27 over the quarter.
Smurfs' Village from Garden City Games had a steady weekly revenue, peaking at $296 in late November. Downloads were low, with a high of 55 in early October. Active users showed a slight decline from 134 to 116 by the end of December.
For more insights and detailed data, visit Sensor Tower.